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An Overview of SMURPH : an Object-oriented Configurable Simulator for Low-level Communication Protocols
| Content Provider | Semantic Scholar |
|---|---|
| Author | Gburzy´nski, Pawe L. |
| Copyright Year | 2006 |
| Abstract | Local area networks and other systems with the perceived functionality of closely coupled distributed computing architectures are characterized by very specific protocol design issues. Unlike in the case of high protocol layers, the design of a low-level protocol must take into account several physical phenomena which are irrelevant at a higher level. The correct interpretation of these phenomena is critical to ensure both the protocol's agreement with its specification and the efficient utilization of the channel bandwidth. We introduce Smurph— an object oriented simulator for investigating physical communication systems at the medium access control level. Smurph can be viewed as a combination of a protocol specification system with an emulated environment for executing the protocol specifications. This environment is realistic in the sense that it reflects all the relevant communication phenomena occurring in real physical channels. Smurph can be used to aid the protocol design process: the designer can evaluate the protocol performance and test the protocol for correctness without resorting to an actual implementation. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.cs.ualberta.ca/~pawel/PAPERS/smurphreport.pdf |
| Alternate Webpage(s) | http://www.olsonet.com/pg/PAPERS/smurphreport.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |