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A Framework for Realizing Multi-Modal VR and AR User Interfaces
| Content Provider | Semantic Scholar |
|---|---|
| Author | Broll, Wolfgang Lindt, Irma Ohlenburg, Jan Linder, Axel |
| Copyright Year | 2005 |
| Abstract | The development of Virtual Reality (VR) and Augmented Reality (AR) applications still is a cumbersome and error prone task. While 2D desktop applications have very clear standards regarding user interfaces and a very limited set of common input devices, no standards for VR/AR applications yet exist. Additionally a wide range of different 3D input devices exists. In this paper we will present our framework for realizing multi-modal VR and AR user interfaces. This framework does not rely on a single mechanism, but provides a set of three individual mechanisms complementing each other. We use an interface markup language for defining cross-platform user interfaces, object behaviors for rapid VR/AR interaction prototyping, and object-oriented scene graphs for realizing complex application scenarios. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://jan-ohlenburg.de/pdf/BLO2005_hci.pdf |
| Alternate Webpage(s) | http://www.fit.fraunhofer.de/~lindt/pdfs/broll05b.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |