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Dynamics Filter : Towards Real-Time and Interactive Motion Generator for Human Figures
| Content Provider | Semantic Scholar |
|---|---|
| Author | Yamane, Katsu Nakamura, Yoshihiko |
| Copyright Year | 1999 |
| Abstract | This paper describes the outline of our research related to motions of human gures. Our nal goal is to develop a motion generating system which is capable of creating realistic motions of human gures interacting with the user in real time, using techniques based on computational methods for the dynamics and kinematics of kinematic chains. The application areas include humanoid robots and human characters in computer graphics. Towards this goal, we propose the concept of dynamics lter which generates physically natural motions from any reference motion allowing interactive inputs by the user. Dynamics lter has a potential ability to generate virtually in nite variety of motion from relatively small motion database or even motions captured from human in real time. We have also developed a prototype of real-time dynamics lter, which makes use of our e cient methods for computing the dynamics of human gures. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.ynl.t.u-tokyo.ac.jp/project/RobotBrainCREST/publications/pdf/nakamura/yamane/3_09.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |