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A Three-Step Model for Designing Initial Second Life-Based Foreign Language Learning Activities
| Content Provider | Semantic Scholar |
|---|---|
| Author | Wang, Feihong Burton, John K. Falls, Jane |
| Copyright Year | 2012 |
| Abstract | The use of three-dimensional virtual worlds such as Second Life (SL) to support foreign language learning and teaching has been receiving increasing attention over the last decade. A review of the literature revealed a lack of activity design models for SL-based foreign language learning. This paper proposes a model that may be used by foreign language educators to design initial SL-based learning activities for their students. The suggested model integrates three language-learning features to contribute to effective language learning, to satisfy students' preference for working in groups, and to reduce SL's chances of crashing. The model also provides a mechanism for moderating SL's steep learning curve. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://jolt.merlot.org/vol8no4/wang_1212.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |