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Playing Tic-tac-toe with the NAO humanoid robot
| Content Provider | Semantic Scholar |
|---|---|
| Author | Poddighe, Renzo |
| Copyright Year | 2014 |
| Abstract | This paper describes the challenges that have to be tackled when playing a game of tic-tactoe with the NAO humanoid robot. The most important aspects of tic-tac-toe for a robot are solving the Inverse Kinematics problem, and analyzing the game board using image processing. It s쳮ded in drawing om the board using the FABRIK algorithm for moving the arm, and Hough line and circle transform for recognizing the board and the symbols. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | https://project.dke.maastrichtuniversity.nl/robotlab/wp-content/uploads/Renzo-Poddighe.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |