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Combining games with theatre to create an interdisciplinary learning experience for Computer Science students
| Content Provider | Semantic Scholar |
|---|---|
| Author | Geigel, Joe |
| Copyright Year | 2008 |
| Abstract | In this paper we describe our experiences in combining theatre with games programming as a means of providing a collaborative experience for Computer Science students. With the goal of creating a theatrical production in a virtual space, we’ve designed a set of companion courses, geared toward those looking to work in the electronic entertainment industries, which emphasizes teamwork, cooperation, and successful collaboration between artists and technologists. This paper focuses on the Computer Science course, where students work together towards adapting a gaming engine for theatrical purposes. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://cias.rit.edu/~virtualtheatre/publications/MicrosoftGames06-1.pdf |
| Alternate Webpage(s) | http://virtualtheatre.cias.rit.edu/publications/MicrosoftGames06-1.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |