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Prototyping 3D Virtual Learning Environments with X3D-based Content and Visualization Tools
| Content Provider | Semantic Scholar |
|---|---|
| Author | Stefan, Livia Hermon, Sorin Faka, M. |
| Copyright Year | 2018 |
| Abstract | Over the last decade, learning settings on SecondLife or OpenSimulator 3D online platforms are employed as a distance service by virtualizing educational spaces or even an entire university campus. To immerse and engage the learners in a 3D space, architectural and ambient objects need to be designed, besides the transfer of the educational assets in a 3D/2.5D environment. The present research addresses the existing limitations of the current 3D online platforms in terms of content creation, management and interoperability. Several open 3D and web-based technologies, e.g. X3D or WegGL, are investigated and evaluated for their possible use for complex 3D and non-3D content in online environments. A working methodology and recommendation of tools are proposed for a more productive development and a prototyping pipeline. The tools provide a higher level of interactivity and facilitate the content visualization in browsers and mobile devices. |
| Starting Page | 6 |
| Ending Page | 20 |
| Page Count | 15 |
| File Format | PDF HTM / HTML |
| Volume Number | 9 |
| Alternate Webpage(s) | https://www.edusoft.ro/brain/index.php/brain/article/download/791/897 |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |