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THE RELATIONSHIP BETWEEN PROBLEM-FINDING AND COMPUTING MEDIA IN DESIGN CREATIVITY YUAN-JANG LEE Graduate School of Applied Arts
| Content Provider | Semantic Scholar |
|---|---|
| Copyright Year | 2001 |
| Abstract | Designing is defined as a process of problem-finding and problem-solving. According to studies, the problem-finding during the early period of designing is the key point for influencing creativity, and the study also indicates that the computer originally used for presenting during the late period of designing can also be used during the early stage, but now we lack studies about creativity and computers. This study uses protocol analysis as an experimental methodology. We hope to clarify the relationship between computers and problem-solving, and to compare the differences between traditional materials and computers when used to discover problems. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://papers.cumincad.org/data/works/att/fcb5.content.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |