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Human and Virtual Agents Interacting in the Virtuality Continuum
| Content Provider | Semantic Scholar |
|---|---|
| Author | Nijholt, Antinus |
| Copyright Year | 2004 |
| Abstract | We introduce several of our projects in an overview that makes it possible to compare research approaches on interaction modeling in virtual, mixed-reality and real (physical) environments. For these environments, interaction modeling means multimodal (verbal and nonverbal) interaction modeling involving virtual and human actors. We are looking at the Milgram and Kishino virtuality continuum. Rather than confine ourselves to this continuum in terms of display technologies, we take a broader point of view, in particular the view of interactions made possible by these display technologies. |
| Starting Page | 551 |
| Ending Page | 558 |
| Page Count | 8 |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://wwwhome.ewi.utwente.nl/~anijholt/artikelen/cuba2005.pdf |
| Alternate Webpage(s) | http://www.ub.utwente.nl/webdocs/ctit/1/00000111.pdf |
| Alternate Webpage(s) | http://doc.utwente.nl/49287/1/00000111.pdf |
| Alternate Webpage(s) | http://wwwhome.cs.utwente.nl/~anijholt/artikelen/cuba2005.pdf |
| Alternate Webpage(s) | http://wwwhome.ewi.utwente.nl/~anijholt/artikelen/ctit43_2004.pdf |
| Alternate Webpage(s) | http://wwwhome.cs.utwente.nl/~anijholt/artikelen/ctit43_2004.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |