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A Quantitative Evaluation of the HTC Vive for Virtual Reality Research
| Content Provider | Semantic Scholar |
|---|---|
| Author | Luckett, Ethan |
| Copyright Year | 2018 |
| Abstract | The equipment typically used in virtual reality (VR) research, including head-mounted displays (HMDs) and motion capture systems, has traditionally been prohibitively expensive. The recent increase in the availability of consumer-grade VR equipment has greatly lowered the barrier to entry for VR research. The equipment typically used for research can cost upwards of tens of thousands of dollars, but the consumer-grade HTC Vive system offers an HMD with room-scale tracking for less than $500. In order for scientific studies to be properly conducted using the Vive, its tracking must be well understood. This study measures the accuracy and drift in the Vive’s tracking and compares it to the research-grade PhaseSpace motion capture system. The methods in this study are based on those in Niehorster et al. [1] with modifications to allow more precise measurements and a reduced possibility for human error. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | https://egrove.olemiss.edu/cgi/viewcontent.cgi?article=1330&context=hon_thesis |
| Alternate Webpage(s) | http://thesis.honors.olemiss.edu/1122/7/Luckett%20Thesis.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |