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ACE: A Platform for the Real Time Simulation of Virtual Human Agents
| Content Provider | Semantic Scholar |
|---|---|
| Author | Kallmann, Marcelo Monzani, Jean-Sébastien Caicedo, Angela Thalmann, Daniel |
| Copyright Year | 2000 |
| Abstract | The paper describes a system platform for virtual human agent simulations that is able to coherently manage the shared virtual environment. Our “agent common environment” (ACE) provides built-in commands for perception and for acting, while the in-between step of reasoning and behavior computation is defined through an external, extendible, and parameterized collection of behavioral plug-ins. Such plug-ins are of two types: the first type defines agent-object interactivity by using a feature modeling approach, and the second type controls the reasoning and behavior of each agent through scripted modules. The system is analyzed and a simulation example integrating some modules with a Lisp behavioral system is shown |
| Starting Page | 73 |
| Ending Page | 84 |
| Page Count | 12 |
| File Format | PDF HTM / HTML |
| DOI | 10.1007/978-3-7091-6344-3_6 |
| Alternate Webpage(s) | http://ligwww.epfl.ch/~kallmann/PAPERS/kallmann_egcas2000.pdf |
| Alternate Webpage(s) | http://ligwww.epfl.ch/~thalmann/papers.dir/kallmann_egcas2000.pdf |
| Alternate Webpage(s) | http://vrlab.epfl.ch/Publications/pdf/Kallmann_and_al_EGCAS_00.pdf |
| Alternate Webpage(s) | http://graphics.ucmerced.edu/publications/2000_EGCAS_Kallmann.pdf |
| Alternate Webpage(s) | https://doi.org/10.1007/978-3-7091-6344-3_6 |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |