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Quelques applications de la programmation des processeurs graphiques à la simulation neuronale et à la vision par ordinateur
| Content Provider | Semantic Scholar |
|---|---|
| Author | Chariot, Alexandre |
| Copyright Year | 2008 |
| Abstract | Widely driven by the gaming industry, research and develop- ment of new hardware graphics equipments for the generation of images, such as graphics cards (or GPU, Graphics Processing Unit), have significantly risen these recent years. The increased capacities and |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | https://pastel.archives-ouvertes.fr/pastel-00005176/document |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |