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The Smalltalk-76 Programming System Design and Implementation
| Content Provider | Semantic Scholar |
|---|---|
| Author | Ingalls, Daniel H. H. |
| Copyright Year | 2001 |
| Abstract | INTRODUCTION The purpose of the Smalltalk project is to support children of all ages in the world of information. The challenge is to identify and harness metaphors of sufficient simplicity and power to allow a single person to have access to, and creative control over, information which ranges from numbers and text through sounds and images. In our experience, the SIMULA notion of class and instance is an outstanding metaphor for information structure. To describe processing, we have found the concept of message-sending to be correspondingly simple and general. Rather than provide this organization as a "feature" in an existing system, we have taken these two metaphors as the point of departure for the Smalltalk programming language. The result is a lively interactive system which provides its own text editing, debugging, file handling and graphics display on a personal computer. |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://wiki.squeak.org/squeak/uploads/400/Smalltalk-76.pdf |
| Language | English |
| Access Restriction | Open |
| Subject Keyword | Debugging Graphics Handling (Psychology) Interactivity Lively Kernel Personal computer Programming language Simula Smalltalk Text editor |
| Content Type | Text |
| Resource Type | Article |