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Introduction to Human-Machine Interaction : A Human-Centered Design Approach
| Content Provider | Semantic Scholar |
|---|---|
| Author | Boy, Guy Andre |
| Copyright Year | 2010 |
| Abstract | Rationale Nobody questions the use of the clock today: the main function of a clock is to provide the time to its user. A modern watch uses several resources that include a battery, internal mechanisms and the ability of its user to (readjust t time when necessary or change the battery when it is no longer working. You interact with your watch as you would with someone who will tell you " hey, it is time to go to the next meeting! " This automaton can be programmed and consequently act as an agent that supports many time-related facets of your life. More generally, automation brought up and consolidated the concept of human-machine interaction (HMI). HMI, as a field of investigation, is quite recent even if people have used machines for a long time. HMI attempts to rationalize relevant attributes and categories that emerge from the use of (computerized) machines. Physically, the sailor interacts with his/her boat by pulling sail ropes for example. Cognitively, I interact with my computer writing the introduction of this book. Of course I type on a keyboard and this is physical, but the main task is cognitive in the sense that I need to control the syntax and the semantics of my writing, as well as spelling feedback provided by my text processing application. Software makes it more cognitive. You may say that the sailor needs to know when and how to pull the ropes, and this is a cognitive activity. Indeed, learning is required to optimize workload among other human factors. Socially, it happens that my colleague and I wrote this text for a community of people. Any production, which is targeted to a wider audience than its producer could anticipate, becomes a social production that will need to be socially accepted. This is true for an engineering production, but also for a legal act or an artistic production. Emotionally, the artist uses his/her pen or computer to express his/her emotions. But, emotions may come from situations also where adrenalin is required to handle risky decisions and actions. More generally, esthetics involves empathy in the human-machine relation (Boy & Morel, 2004). For the last three decades, cognition was central to the study of human-machine interaction. This is because automation and software mediates most tasks. Hollnagel and Woods (2005), talking about the growing complexity of interaction with increasingly computerized systems, introduced this concept of changing … |
| File Format | PDF HTM / HTML |
| Alternate Webpage(s) | http://www.researchgate.net/profile/Guy_Boy/publication/264116768_Introduction_Handbook_HMI/links/02e7e53ce5126a29fd000000.pdf |
| Language | English |
| Access Restriction | Open |
| Content Type | Text |
| Resource Type | Article |