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State Patterns
| Content Provider | Scilit |
|---|---|
| Author | Samek, Miro |
| Copyright Year | 2008 |
| Description | In the previous chapter, you learned how to implement hierarchical state machines (HSMs) in C and C++ with the generic hierarchical event processor called QEP. In fact, QEP enabled a rather mechanical one-to-one mapping between state models and the code. With just a bit of practice, you will forget that you are laboriously translating state models into code; rather, you will directly build state machines in C or C++. Book Name: Practical UML Statecharts in C/C++ |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2012-0-04869-6&isbn=9780429159305&doi=10.1201/b16463-10&format=pdf |
| Ending Page | 284 |
| Page Count | 50 |
| Starting Page | 235 |
| DOI | 10.1201/b16463-10 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2008-10-03 |
| Access Restriction | Open |
| Subject Keyword | Book Name: Practical UML Statecharts in C/C++ Hardware and Architecturee State Machines State Models Processor Called Previous Chapter Directly Build |
| Content Type | Text |
| Resource Type | Chapter |