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Casual Game Design
| Content Provider | Scilit |
|---|---|
| Author | Trefry, Gregory |
| Copyright Year | 2010 |
| Description | From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casua Book Name: Casual Game Design |
| Related Links | https://api.taylorfrancis.com/content/books/mono/download?identifierName=doi&identifierValue=10.1201/9780080959238&type=googlepdf |
| DOI | 10.1201/9780080959238 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2010-01-26 |
| Access Restriction | Open |
| Subject Keyword | Book Name: Casual Game Design Game Designers Casual Players Tennis Simplifying Gameplay Audiences |
| Content Type | Text |
| Resource Type | Chapter |