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3D Game Environments
| Content Provider | Scilit |
|---|---|
| Copyright Year | 2008 |
| Description | The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds. Book Name: 3D Game Environments |
| Related Links | https://api.taylorfrancis.com/content/books/mono/download?identifierName=doi&identifierValue=10.4324/9780080569345&type=googlepdf |
| DOI | 10.4324/9780080569345 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2008-05-05 |
| Access Restriction | Open |
| Subject Keyword | Book Name: 3d Game Environments Software Engineering Models Optimization 3d Game Ultimate Ahearn Textures Concise |
| Content Type | Text |
| Resource Type | Chapter |