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Monte Carlo Integration
| Content Provider | Scilit |
|---|---|
| Author | Shirley, Peter Morley, R. Keith |
| Copyright Year | 2003 |
| Description | The previous chapters covered the geometric aspects of a ray tracing program. What is left is lighting, so that our images can start looking rich from shading effects. To implement this we need to use Monte Carlo integration. This requires covering some hairy-looking math, but the resulting program will be quite clean. Book Name: Realistic Ray Tracing |
| Related Links | https://content.taylorfrancis.com/books/download?dac=C2010-0-47304-1&isbn=9781439864449&doi=10.1201/9781439864449-10&format=pdf |
| Ending Page | 154 |
| Page Count | 10 |
| Starting Page | 145 |
| DOI | 10.1201/9781439864449-10 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2003-07-07 |
| Access Restriction | Open |
| Subject Keyword | Book Name: Realistic Ray Tracing Visual and Performing Arts Monte Carlo Tracing Program Carlo Integration Use Monte Start Looking Looking Math Hairy Looking Requires Covering |
| Content Type | Text |
| Resource Type | Chapter |