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The Game and Play of Chess
| Content Provider | Scilit |
|---|---|
| Author | Holding, Dennis.H |
| Copyright Year | 2021 |
| Description | Chess is an extremely complex game. Having to manipulate six different kinds of pieces, distributed in different numbers and arrangements over as many as 64 squares, makes for an activity which taxes both human players and modern computer technology to the utmost. It is hardly surprising that the cognitive processes required by chess playing provide a rich field for experimental research and, at the same time, form a kind of proving ground for cognitive theories derived from the study of other psychological processes. Psychological research on the game has now existed, in one form or another, for nearly a hundred years. As we shall see, interest in chess skill has evolved from the early stage of curiosity about unusual feats, like the exhibitions by masters of blindfold play against multiple opponents, to the current stage of careful inquiry into the more prosaic but fundamental problems of how players choose their moves. Book Name: The Psychology of Chess Skill |
| Related Links | https://api.taylorfrancis.com/content/chapters/edit/download?identifierName=doi&identifierValue=10.4324/9781003170396-1&type=chapterpdf |
| DOI | 10.4324/9781003170396-1 |
| Language | English |
| Publisher | Informa UK Limited |
| Publisher Date | 2021-10-07 |
| Access Restriction | Open |
| Subject Keyword | Book Name: The Psychology of Chess Skill Extremely Psychological Players Chess Playing Cognitive Processes |
| Content Type | Text |
| Resource Type | Chapter |