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Situating the videogame maker’s agency through craft
| Content Provider | SAGE Publishing |
|---|---|
| Author | Keogh, Brendan |
| Copyright Year | 2021 |
| Abstract | It is now widely accepted that videogames are a cultural form, and that they generate cultural meaning through the possibilities and constraints through which they shape players’ experiences and choices. However, the cultural processes through which videogames are themselves produced remain understudied and too-straightforwardly imagined. The videogame maker does not simply conceive of a videogame idea and then execute it. Instead, the videogame is produced through processes of negotiation and iteration between videogame maker, software and hardware environments and the broader expectations of the field. In this sense, videogame production can be fruitfully understood through the lens of craft. I argue that in order to politicise agency in digital play, as is this special issue’s goal, videogame research must also consider the agency of the videogame maker, and the iterative, embodied, and social processes through which videogames are produced. This article draws from interviews with videogame makers and existing research on craft production to provide a preliminary consideration of how the agency of the videogame maker as a cultural producer can be accounted for. |
| Related Links | https://journals.sagepub.com/doi/pdf/10.1177/13548565211056123?download=true |
| Starting Page | 374 |
| Ending Page | 388 |
| Page Count | 15 |
| Issue Number | 2 |
| Volume Number | 28 |
| Journal | Convergence (CON) |
| e-ISSN | 17487382 |
| DOI | 10.1177/13548565211056123 |
| Language | English |
| Publisher | Sage Publications UK |
| Publisher Date | 2021-12-05 |
| Publisher Place | London |
| Access Restriction | Open |
| Rights Holder | © The Author(s) 2021 |
| Subject Keyword | game development creativity game studies Craft cultural production software cultural industries practice |
| Content Type | Text |
| Resource Type | Article |
| Subject | Arts and Humanities Communication |