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A Systematic Review of AR and VR Enhanced Language Learning
Content Provider | MDPI |
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Author | Huang, Xinyi Zou, Di Cheng, Gary Xie, Haoran |
Copyright Year | 2021 |
Description | This paper provided a systematic review of previous Augmented Reality (AR) and Virtual Reality (VR) studies on language learning. A total of 88 articles were selected and analyzed from five perspectives: their ways of integrating AR or VR tools in language learning; main users of AR and VR technologies; major research findings; why AR and VR tools are effective in promoting language learning; and the implications. It was found that (1) immersing learners into virtual worlds is the main approach to language learning in AR and VR studies; (2) university students were the main users of AR/VR technologies; (3) the major research findings concerning the benefits of AR and VR included improvement of students’ learning outcomes, enhancement of motivation, and positive perceptions towards using AR and VR; (4) AR and VR tools promoted language learning through providing immersive learning experience, enhancing motivation, creating interaction, and reducing learning anxiety; and (5) implications identified from previous research include the need of providing training for teachers, enlarging sample sizes, and exploring learner factors such as learner engagement and satisfaction. |
Starting Page | 4639 |
e-ISSN | 20711050 |
DOI | 10.3390/su13094639 |
Journal | Sustainability |
Issue Number | 9 |
Volume Number | 13 |
Language | English |
Publisher | MDPI |
Publisher Date | 2021-04-21 |
Access Restriction | Open |
Subject Keyword | Sustainability Language Studies Augmented Reality Virtual Reality Language Learning Computer-assisted Language Learning |
Content Type | Text |
Resource Type | Article |