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A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship
| Content Provider | MDPI |
|---|---|
| Author | Mernagh, Dylan Weldon, Anthony Wass, Josh Phillips, John Parmar, Nimai Waldron, Mark Turner, Anthony |
| Copyright Year | 2021 |
| Description | This is the first study to report the whole match, ball-in-play (BiP), ball-out-of-play (BoP), and Max BiP (worst case scenario phases of play) demands of professional soccer players competing in the English Championship. Effective playing time per soccer game is typically 90 s), providing peak match demands. Whole match demands recorded were compared to BiP and Max BiP, with BiP data excluding all match stoppages, providing a more precise analysis of match demands. Whole match metrics were significantly lower than BiP metrics (p < 0.05), and Max BiP for 30–60 s was significantly higher than periods between 60–90 s and >90 s. No significant differences were found between positions. BiP analysis allows for a more accurate representation of the game and physical demands imposed on professional soccer players. Through having a clearer understanding of maximum game demands in professional soccer, practitioners can design more specific training methods to better prepare players for worst case scenario passages of play. |
| Starting Page | 76 |
| e-ISSN | 20754663 |
| DOI | 10.3390/sports9060076 |
| Journal | Sports |
| Issue Number | 6 |
| Volume Number | 9 |
| Language | English |
| Publisher | MDPI |
| Publisher Date | 2021-05-26 |
| Access Restriction | Open |
| Subject Keyword | Sports Ergonomics Sport Sciences High-speed Running Acceleration Metabolic Load Football Sport |
| Content Type | Text |
| Resource Type | Article |