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The Exact Query Complexity of Yes-No Permutation Mastermind
| Content Provider | MDPI |
|---|---|
| Author | Ouali, Mourad El Sauerland, Volkmar |
| Copyright Year | 2020 |
| Abstract | Mastermind is famous two-player game. The first player (codemaker) chooses a secret code which the second player (codebreaker) is supposed to crack within a minimum number of code guesses (queries). Therefore, the codemaker’s duty is to help the codebreaker by providing a well-defined error measure between the secret code and the guessed code after each query. We consider a variant, called Yes-No AB-Mastermind, where both secret code and queries must be repetition-free and the provided information by the codemaker only indicates if a query contains any correct position at all. For this Mastermind version with n positions and |
| Starting Page | 19 |
| e-ISSN | 20734336 |
| DOI | 10.3390/g11020019 |
| Journal | Games |
| Issue Number | 2 |
| Volume Number | 11 |
| Language | English |
| Publisher | MDPI |
| Publisher Date | 2020-04-13 |
| Access Restriction | Open |
| Subject Keyword | Games Operations Research and Management Science Mastermind Permutation Query Complexity |
| Content Type | Text |
| Resource Type | Article |