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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Guberek, R. Schneiberg, S. McKinley, P. Cosentino, F. Levin, M.F. Sveistrup, H. |
| Copyright Year | 2009 |
| Description | Author affiliation: School of Physical and Occupational Therapy, McGill University and the Center for Interdisciplinary, Research in Rehabilitation (CRIR), Montreal, Canada (Guberek, R.; Schneiberg, S.; McKinley, P.; Cosentino, F.; Levin, M.F.) || Faculty of Health Sciences, University of Ottawa, Canada (Sveistrup, H.) |
| Abstract | As part of a larger study evaluating the effects of trunk restraint on the kinematics of arm movements in children with cerebral palsy (CP), we evaluated the level of cooperation and satisfaction of the children when practicing arm and hand movements during play-like activities in a physical environment (PE) compared to a video-capture based (IREX, GestureTek) virtual environment (VE) using 5-point Likert scales. While cooperation was similar in both environments, children expressed greater satisfaction with the PE compared to the VE (p ≪ 0.04). Reasons for this may include difficulty or frustration with the VE activities and/or appropriateness of the computer games. |
| Starting Page | 219 |
| Ending Page | 219 |
| File Size | 199627 |
| Page Count | 1 |
| File Format | |
| ISBN | 9781424441884 |
| DOI | 10.1109/ICVR.2009.5174257 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2009-06-29 |
| Publisher Place | Israel |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Pediatrics virtual reality Virtual environment Medical treatment Birth disorders Application software satisfaction children Virtual reality Kinematics Games Computer applications Aging cerebral palsy cooperation |
| Content Type | Text |
| Resource Type | Article |
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