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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Altman, E. |
| Copyright Year | 2012 |
| Description | Author affiliation: INRIA Sophia-Antipolis, 2004 Route des Lucioles, 06902 Cedex, France (Altman, E.) |
| Abstract | Consider a town with N competing sources of content where each one wishes to disseminate its own content and thus to make its content available to as many destination users as possible. A content here may stand for information about somoe cultural event or the list of hotels in town or the wheather report. The dissemination to the potential destination is done through a fleet of M mobile relays. The rate of dissemination of content of a given source to its potential destinations depends on how many relays have a copy of the content. We therefore focus on the problem of competition over the access to relays. Each source has to trade between the access costs and and the availability of his content in the relays. As access cost we consider here the transmission power used by the source. The power used determines the coverage of the transmission and thus the probability of reaching some relay. We model the competition using stochastic game approaches and then obtain the structure of the equilibrium strategies. |
| Starting Page | 1088 |
| Ending Page | 1091 |
| File Size | 319155 |
| Page Count | 4 |
| File Format | |
| ISBN | 9781467307611 |
| ISSN | 21540217 |
| e-ISBN | 9781467307628 |
| e-ISBN | 9781467307604 |
| DOI | 10.1109/ISWCS.2012.6328536 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2012-08-28 |
| Publisher Place | France |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Stochastic processes Games Cities and towns Mobile communication Dynamic programming History Relays |
| Content Type | Text |
| Resource Type | Article |
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