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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Wang, B. Zhu, J. Liu, K.J.R. |
| Copyright Year | 2007 |
| Description | Author affiliation: Department of Electrical and Computer Engineering and Institute for Systems Research, University of Maryland, College Park, MD, USA (Wang, B.; Zhu, J.; Liu, K.J.R.) |
| Abstract | Dynamic spectrum access has become a promising approach to fully utilize the scarce spectrum resources. In a dynamically changing spectrum environment, it is very important to design a distributed access scheme that can coordinate different users' access adapt to spectrum dynamics with only local information. In this paper, we propose a self-learning repeated game framework for distributed primary-prioritized dynamic spectrum access through modeling the interactions between secondary users as a noncooperative game. With the proposed framework, the inefficiency due to users' selfish behavior can be highly improved, and the secondary users can distributively obtain their optimal access probabilities with only local observations. The simulation results show that the proposed framework can achieve comparable performances with those of the centralized primary-prioritized dynamic spectrum aess sheme. |
| Starting Page | 1 |
| Ending Page | 8 |
| File Size | 5117378 |
| Page Count | 8 |
| File Format | |
| ISBN | 142441315X |
| e-ISBN | 1424413168 |
| DOI | 10.1109/SDRN.2007.4348967 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2007-06-18 |
| Publisher Place | USA |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Wireless networks Communication industry Access protocols FCC Interference Probability Nash equilibrium Educational institutions Cognitive radio Game theory |
| Content Type | Text |
| Resource Type | Article |
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