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Content Provider | IEEE Xplore Digital Library |
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Author | Kale, A. Kwan, K. Jaynes, C. |
Copyright Year | 2004 |
Description | Author affiliation: UK Center for Visualization and Virtual Reality, Lexington KY (Kale, A.) |
Abstract | An almost ubiquitous user interaction in most HCI applications is the task of selecting one of out of a given list of options. For example, in common desktop environments, the user moves the mouse pointer to the desired option and clicks it. The analog of this action in projector-camera HCI environments involves the user raising her finger to touch one of the different virtual buttons projected on a display surface. In this paper, we discuss some of the challenges involved in tracking and recognizing this task in an projected immersive environment and present a hierarchical vision based approach to detect intuitive gesture-based "mouse clicks" in a front-projected virtual interface. Given the difficulty of tracking user gestures directly in a projected environment, our approach first tracks shadows cast on the display by the user and exploits the multi-view geometry of the camera-projector pair to constrain a subsequent search for the users hand position in the scene. The method only requires a simple setup step in which the projector's epipole in the cameras frame is estimated. We demonstrate how this approach is capable of detecting a contact event as a user interacts with a virtual pushbutton display. Results demonstrate that camera-based monitoring of user gesture is feasible even under difficult conditions in which the user is illluminated by changing and saturated colors. |
Starting Page | 156 |
Ending Page | 156 |
File Size | 530946 |
Page Count | 1 |
File Format | |
DOI | 10.1109/CVPR.2004.332 |
Language | English |
Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Publisher Date | 2004-06-27 |
Publisher Place | USA |
Access Restriction | Subscribed |
Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subject Keyword | Human computer interaction Geometry Computer vision Visualization Computer displays Event detection Fingers Virtual reality Mice Application software |
Content Type | Text |
Resource Type | Article |
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