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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Chen Ling Jing Zhao Wenjun Zhang |
| Copyright Year | 2013 |
| Description | Author affiliation: Sch. of Film & TV Arts & Technol., Shanghai Univ., Shanghai, China (Chen Ling; Jing Zhao; Wenjun Zhang) |
| Abstract | This paper proposes a novel diminishing-reality-based AR registration, called DR-marker. It is used in our proposed filmmaking system ARFMS. Although it is based on marker-based registration method, the user will not see the special marker in the real environment via diminishing reality technology. Users can apply the DR-marker just like real scene element, because it takes the advantages of marker-based and marker less-based registration approaches. After marker detection, projecting model is built to replace the marker. Then the projecting model can be tracked like a CG object. The marker may be occluded by scene elements. The virtual-to-real occlusion ensures that the DR-marker looks like the real scene elements without wrong spatial relationship. And DR-marker approach is based on a simple setup. This paper implements DR-marker in real-time. It demonstrates DR-marker is a stable and low-computation AR registration method. DR-marker can be effective used in the ARFMS. The user can perform with the CG character and stage property just like real ones. |
| Starting Page | 716 |
| Ending Page | 720 |
| File Size | 1077927 |
| Page Count | 5 |
| File Format | |
| ISBN | 9780769550503 |
| DOI | 10.1109/ICIG.2013.145 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2013-07-26 |
| Publisher Place | China |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Three-dimensional displays Computational modeling diminishing reality occlusion Cameras augmented reality Real-time systems Robustness registration Mathematical model Augmented reality |
| Content Type | Text |
| Resource Type | Article |
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