Please wait, while we are loading the content...
Please wait, while we are loading the content...
| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Roccetti, M. Marfia, G. |
| Copyright Year | 2011 |
| Description | Author affiliation: Computer Science Department, University of Bologna, Bologna, Italy (Roccetti, M.; Marfia, G.) |
| Abstract | Hands-free gaming systems are likely to gain, in the near future, the total share of the electronic gaming market. Such process has been anticipated by the introduction of the Nintendo Wii that, within a few months from its launch, stably reached the top ranking of sales among gaming systems. We can expect something similar will occur once the for-long expected Microsoft Kinect system will be available on the shelves of computer gaming stores. In general, it is clear from this sequence of events, that the opportunity of playing a game naturally, performing the same movements that would be made in a real setting, has a magnetic effect on customers. What, instead, is less evident is the great wealth of research that has been performed in the recent years to reach such result. In fact, behind the development of such gaming platforms strenuous research efforts have been made in a number of areas, which include and are not limited to hand following techniques and gesture recognition algorithms. As a beneficial side effect, the development of these areas can also play an important role in a number of other applications, including technical and artistic interactive exhibitions. In this paper we will describe the process that led us to devise a novel hand following and an innovative gesture recognition technique that both can easily be applied to exhibition scenarios (e.g., museums, fairs, etc.) and in general all those performing events where a pre-defined set of gestures are needed to enjoy a cultural experience, as they can be easily jointly put to good use to recognize a predefined set of movements. Our algorithms are robust and easy to implement, for this reason they are particularly suited for exhibition scenarios where stands can often change or adapted to new requirements. |
| Starting Page | 172 |
| Ending Page | 176 |
| File Size | 609029 |
| Page Count | 5 |
| File Format | |
| ISBN | 9781424487899 |
| e-ISBN | 9781424487905 |
| DOI | 10.1109/CCNC.2011.5766447 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2011-01-09 |
| Publisher Place | USA |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Skin Cameras Gesture recognition Pixel Computers Libraries Virtual reality artistic exhibition Hand follower gesture recognition technical exhibition |
| Content Type | Text |
| Resource Type | Article |
National Digital Library of India (NDLI) is a virtual repository of learning resources which is not just a repository with search/browse facilities but provides a host of services for the learner community. It is sponsored and mentored by Ministry of Education, Government of India, through its National Mission on Education through Information and Communication Technology (NMEICT). Filtered and federated searching is employed to facilitate focused searching so that learners can find the right resource with least effort and in minimum time. NDLI provides user group-specific services such as Examination Preparatory for School and College students and job aspirants. Services for Researchers and general learners are also provided. NDLI is designed to hold content of any language and provides interface support for 10 most widely used Indian languages. It is built to provide support for all academic levels including researchers and life-long learners, all disciplines, all popular forms of access devices and differently-abled learners. It is designed to enable people to learn and prepare from best practices from all over the world and to facilitate researchers to perform inter-linked exploration from multiple sources. It is developed, operated and maintained from Indian Institute of Technology Kharagpur.
Learn more about this project from here.
NDLI is a conglomeration of freely available or institutionally contributed or donated or publisher managed contents. Almost all these contents are hosted and accessed from respective sources. The responsibility for authenticity, relevance, completeness, accuracy, reliability and suitability of these contents rests with the respective organization and NDLI has no responsibility or liability for these. Every effort is made to keep the NDLI portal up and running smoothly unless there are some unavoidable technical issues.
Ministry of Education, through its National Mission on Education through Information and Communication Technology (NMEICT), has sponsored and funded the National Digital Library of India (NDLI) project.
| Sl. | Authority | Responsibilities | Communication Details |
|---|---|---|---|
| 1 | Ministry of Education (GoI), Department of Higher Education |
Sanctioning Authority | https://www.education.gov.in/ict-initiatives |
| 2 | Indian Institute of Technology Kharagpur | Host Institute of the Project: The host institute of the project is responsible for providing infrastructure support and hosting the project | https://www.iitkgp.ac.in |
| 3 | National Digital Library of India Office, Indian Institute of Technology Kharagpur | The administrative and infrastructural headquarters of the project | Dr. B. Sutradhar bsutra@ndl.gov.in |
| 4 | Project PI / Joint PI | Principal Investigator and Joint Principal Investigators of the project |
Dr. B. Sutradhar bsutra@ndl.gov.in Prof. Saswat Chakrabarti will be added soon |
| 5 | Website/Portal (Helpdesk) | Queries regarding NDLI and its services | support@ndl.gov.in |
| 6 | Contents and Copyright Issues | Queries related to content curation and copyright issues | content@ndl.gov.in |
| 7 | National Digital Library of India Club (NDLI Club) | Queries related to NDLI Club formation, support, user awareness program, seminar/symposium, collaboration, social media, promotion, and outreach | clubsupport@ndl.gov.in |
| 8 | Digital Preservation Centre (DPC) | Assistance with digitizing and archiving copyright-free printed books | dpc@ndl.gov.in |
| 9 | IDR Setup or Support | Queries related to establishment and support of Institutional Digital Repository (IDR) and IDR workshops | idr@ndl.gov.in |
|
Loading...
|