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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Li-Ming Wang Yu-Mei Chai Hou-Kuan Huang |
| Copyright Year | 2005 |
| Description | Author affiliation: School of Information Engineering, Zhengzhou University, Zhengzhou 450052, China; School of Computer and Information Technology, Beijing Jiaotong University, Beijing 100044, China; E-MAIL: cymwlm@zzu.edu.cn (Li-Ming Wang) |
| Abstract | When a buying agent carries user’s requirements to look for a selling agent for negotiation, there may be some sellers to meet user’s requirement, but the buyer must choose a seller who can not only meet user’s requirements, but also make the buyer’s negotiation outcome gain maximal utility before negotiation. This paper solves problem of choosing seller before negotiation in order to improve accuracy of the multi-issue negotiation and buyer’s utility. In order to fully utilize negotiation history, this paper transforms the problem of choosing seller into K-armed bandit problem to solve. Several improved algorithms, which are used to learn reward distribution by off-line learning, and combine technologies for K-armed bandit problem and learning by neural network, are presented. Finally, combining the improved algorithms with trust vectors improves accuracy and practicability of choosing a seller. The experiment proves validity of the work in application. |
| Sponsorship | IEEE Syst., Man and Cybernetics Tech. Comm. on Cybernetics, Hong Kong Polytechnic Univ. Hebei Univ. South China Univ. Chongqing Univ. Sun Yat-sen Univ. Harbin Inst. of Technol. and Int. Univ. in Germany |
| Starting Page | 155 |
| Ending Page | 160 |
| File Size | 378654 |
| Page Count | 6 |
| File Format | |
| ISBN | 0780390911 |
| DOI | 10.1109/ICMLC.2005.1526936 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2005-08-18 |
| Publisher Place | China |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | History Neural networks Information technology Network synthesis Machine learning Cybernetics Virtual manufacturing utility Agent K-armed bandit problem trust reputation negotiation |
| Content Type | Text |
| Resource Type | Article |
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