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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Eunme Cha Wood, J. Finkelstein, J. |
| Copyright Year | 2012 |
| Description | Author affiliation: Johns Hopkins University, Baltimore, MD 21205 USA (Eunme Cha; Wood, J.; Finkelstein, J.) |
| Abstract | The goal of this project was to compare the functionality of the most widely used gaming platforms in terms of their applicability for telemedicine applications and to demonstrate the possibility of implementing a comprehensive telemedicine system using these platforms. We implemented a Home Automated Telemanagement (HAT) system for patients with chronic diseases to provide support in following their individualized treatment plans as well as to monitor symptoms, medication use, and quality of life, while educating the patient on their disease. The system was developed for use on the Nintendo Wii, the Microsoft Xbox 360, and the Sony Playstation 3. All three current generation videogame consoles allow for development of internet-based applications designed to be delivered via the console's web browsers. The HAT system was implemented to be placed in the patient's home and to communicate all patient data to a central server implementing real-time clinical decision support. The system questions patients daily on their condition, monitors their vital signs, and provides the patient with instant feedback on their condition. Cognitive walkthrough was used to see what challenges were posed by each platform and interface. We demonstrated that using any of the three gaming platforms it is possible to build a comprehensive telemedicine system that may be usable by patients with no prior computer or videogame experience. |
| Starting Page | 918 |
| Ending Page | 921 |
| File Size | 802496 |
| Page Count | 4 |
| File Format | |
| ISBN | 9781457721762 |
| e-ISBN | 9781457721779 |
| e-ISBN | 9781457721755 |
| DOI | 10.1109/BHI.2012.6211737 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2012-01-05 |
| Publisher Place | China |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Random access memory Servers Transform coding Browsers Streaming media |
| Content Type | Text |
| Resource Type | Article |
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