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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Russell, S. Lodwick, W.A. |
| Copyright Year | 2002 |
| Description | Author affiliation: Dept. of Math., Colorado Univ., Denver, CO, USA (Russell, S.; Lodwick, W.A.) |
| Abstract | Many decisions by humans, businesses, and automated agents in Internet transactions can be modeled in traditional game-theoretic terms. Examples include B-to-B price negotiations, B-to-C competition for customers, and C-to-C online auctions. When multiple viewpoints, uncertainty, and interval values are considered, these game theory situations become examples of fuzzy games. In addition, the payoff values weighed during a strategy or e-competition are often not exclusively monetary. Web site visitors have budgets of time, attention, and patience that also have a generalized utility value. Uniquely Internet factors frequently become paramount, such as visual aesthetics, sensory-motor interactivity, and social interplay, as well as affective, habit-based, and loss-prospect-avoidance determiners of their competitive and strategic e-consumer behaviors. These weighed tradeoffs that determine user persistence and Web business success are quite unlike the traditional rational summations in games. A fuzzy game-theoretic approach is explored here that begins to deal with some of the above e-commerce peculiarities. |
| Sponsorship | IEEE Syst., Man & Cybernetics Soc |
| Starting Page | 93 |
| Ending Page | 98 |
| File Size | 481298 |
| Page Count | 6 |
| File Format | |
| ISBN | 0780374614 |
| DOI | 10.1109/NAFIPS.2002.1018036 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2002-06-27 |
| Publisher Place | USA |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Game theory Internet Business Consumer behavior Fuzzy logic Chromium Welding Mathematics Humans Mathematical model |
| Content Type | Text |
| Resource Type | Article |
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