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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Ray, C.A. van der Vaart, M. |
| Copyright Year | 2013 |
| Description | Author affiliation: Allard Pierson Museum - NewMediaLab., Univ. of Amsterdam, Amsterdam, Netherlands (Ray, C.A.; van der Vaart, M.) |
| Abstract | Museum visits are quickly becoming more personalized and interactive with the help of technology. However, the introduction of technology could also result in drawing attention away from museum collections towards (technological) interpretation devices. How does the introduction of technology into the museum affect the relationship between visitor and object? More importantly, perhaps, how can museums ensure that incorporating technology into their exhibition spaces will improve their visitors' experience? In this short paper, we discuss how User Interface design, visualization quality and integration of the used technology can affect the visitor's experience. As a case study, we have selected the Etruscanning installation, which employs physical interaction to allow the user to explore a virtually reconstructed Etruscan tomb and its contents. Applying feedback from experts and museum visitors alike, we discuss how attention for the three key features mentioned above make for an installation that complements the content of the museum, supports usability in a museum context, and meets visitor expectations of quality visualizations. |
| Sponsorship | IEEE France Sect. |
| Starting Page | 701 |
| Ending Page | 704 |
| File Size | 1169287 |
| Page Count | 4 |
| File Format | |
| ISBN | 9781479931682 |
| e-ISBN | 9781479931705 |
| DOI | 10.1109/DigitalHeritage.2013.6744839 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2013-10-28 |
| Publisher Place | France |
| Access Restriction | Subscribed |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Context Visualization Personalization Europe User Interface Educational institutions Lighting User interfaces Virtual Replica Floors Virtual Contextualization Interactive Installation Museum Experience |
| Content Type | Text |
| Resource Type | Article |
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