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| Content Provider | IEEE Xplore Digital Library |
|---|---|
| Author | Jeong-Ho Woo Ju-Ho Sohn Hyejung Kim Hoi-Jun Yoo |
| Copyright Year | 1966 |
| Abstract | A 195 mW, 9.1 Mvertices/s fully programmable 3-D graphics processor is designed and implemented for mobile devices. The mobile unified shader provides programmable per-vertex operations and per-pixel operations in a single hardware and thus, it achieves 35% area and 28% power reduction compared with previous architecture. The pixel-vertex multi-threading enhances the 3-D graphics performance by enabling to compute the per-vertex operations and the per-pixel operations at the same time. By adopting the pixel-vertex multi-threading, 94% of the per-vertex operations are interleaved into the per-pixel operations and enhances 3-D graphics performance in real applications. The logarithmic lighting engine and specialized lighting instruction improve the vertex throughput including transform and OpenGL lighting up to 9.1 Mvertices/s, which is 2.5 times higher performance compared with previous works. The proposed 3-D graphics processor is implemented in 3.3 mmtimes3.0 mm using 0.13 mum CMOS process and it was successfully demonstrated on the system evaluation board. |
| Sponsorship | IEEE Solid-State Circuits Society IEEE Electron Devices Society IEEE Circuits and Systems Society Japan Society of Applied Physics (JSAP) IEEE Microwave Theory and Techniques Society IEEE San Francisco Section Bay Area Council Univ. PA IEEE |
| Starting Page | 2370 |
| Ending Page | 2380 |
| Page Count | 11 |
| File Size | 4645087 |
| File Format | |
| ISSN | 00189200 |
| Volume Number | 43 |
| Issue Number | 11 |
| Language | English |
| Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Publisher Date | 2008-11-01 |
| Publisher Place | U.S.A. |
| Access Restriction | One Nation One Subscription (ONOS) |
| Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subject Keyword | Graphics Pipelines Mobile computing Mobile communication Telecommunication computing Digital multimedia broadcasting Information technology Engines Process design Hardware unified shader Low power design programmable 3-D graphics |
| Content Type | Text |
| Resource Type | Article |
| Subject | Electrical and Electronic Engineering |
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