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On animating 2d velocity fields
| Content Provider | NASA Technical Reports Server (NTRS) |
|---|---|
| Author | Pang, Alex Kao, David |
| Copyright Year | 2001 |
| Description | A velocity field, even one that represents a steady state flow, implies a dynamical system. Animated velocity fields is an important tool in understanding such complex phenomena. This paper looks at a number of techniques that animate velocity fields and propose two new alternatives. These are texture advection and streamline cycling. The common theme among these techniques is the use of advection on some texture to generate a realistic animation of the velocity field. Texture synthesis and selection for these methods are presented. Strengths and weaknesses of the techniques are also discussed in conjunctions with several examples. |
| File Size | 498405 |
| Page Count | 12 |
| File Format | |
| Alternate Webpage(s) | http://archive.org/details/NASA_NTRS_Archive_20010087664 |
| Archival Resource Key | ark:/13960/t7zm09531 |
| Language | English |
| Publisher Date | 2001-01-05 |
| Access Restriction | Open |
| Subject Keyword | Fluid Mechanics And Thermodynamics Cycles Advection Equilibrium Flow Velocity Distribution Two Dimensional Flow Alternatives Textures Ntrs Nasa Technical Reports ServerĀ (ntrs) Nasa Technical Reports Server Aerodynamics Aircraft Aerospace Engineering Aerospace Aeronautic Space Science |
| Content Type | Text |
| Resource Type | Article |