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Simulation in a dynamic prototyping environment: petri nets or rules?
| Content Provider | NASA Technical Reports Server (NTRS) |
|---|---|
| Author | Price, Shannon Moore, Loretta A. Hale, Joseph P. |
| Copyright Year | 1994 |
| Description | An evaluation of a prototyped user interface is best supported by a simulation of the system. A simulation allows for dynamic evaluation of the interface rather than just a static evaluation of the screen's appearance. This allows potential users to evaluate both the look (in terms of the screen layout, color, objects, etc.) and feel (in terms of operations and actions which need to be performed) of a system's interface. Because of the need to provide dynamic evaluation of an interface, there must be support for producing active simulations. The high-fidelity training simulators are delivered too late to be effectively used in prototyping the displays. Therefore, it is important to build a low fidelity simulator, so that the iterative cycle of refining the human computer interface based upon a user's interactions can proceed early in software development. |
| File Size | 697681 |
| Page Count | 10 |
| File Format | |
| Alternate Webpage(s) | http://archive.org/details/NASA_NTRS_Archive_19960027450 |
| Archival Resource Key | ark:/13960/t8ff8q12n |
| Language | English |
| Publisher Date | 1994-01-01 |
| Access Restriction | Open |
| Subject Keyword | Dynamic Characteristics Computer Programming Human-computer Interface Petri Nets Display Devices Environment Simulators Color Computer Systems Simulation Human Factors Engineering Software Development Tools Rules Refining Prototypes Computer Graphics Man Machine Systems Software Engineering Ntrs Nasa Technical Reports ServerĀ (ntrs) Nasa Technical Reports Server Aerodynamics Aircraft Aerospace Engineering Aerospace Aeronautic Space Science |
| Content Type | Text |
| Resource Type | Technical Report |