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Scheduling time-critical graphics on multiple processors
| Content Provider | NASA Technical Reports Server (NTRS) |
|---|---|
| Author | Hughes, John F. Meyer, Tom W. |
| Copyright Year | 1995 |
| Description | This paper describes an algorithm for the scheduling of time-critical rendering and computation tasks on single- and multiple-processor architectures, with minimal pipelining. It was developed to manage scientific visualization scenes consisting of hundreds of objects, each of which can be computed and displayed at thousands of possible resolution levels. The algorithm generates the time-critical schedule using progressive-refinement techniques; it always returns a feasible schedule and, when allowed to run to completion, produces a near-optimal schedule which takes advantage of almost the entire multiple-processor system. |
| File Size | 424921 |
| Page Count | 5 |
| File Format | |
| Alternate Webpage(s) | http://archive.org/details/NASA_NTRS_Archive_19950019450 |
| Archival Resource Key | ark:/13960/t8bg7mc99 |
| Language | English |
| Publisher Date | 1995-01-20 |
| Access Restriction | Open |
| Subject Keyword | Computer Programming And Software Schedules Algorithms Response Time Computers Computation Computer Graphics Computer Systems Performance Scheduling Pipelining Computers Multiprocessing Computers Scientific Visualization Real Time Operation Ntrs Nasa Technical Reports ServerĀ (ntrs) Nasa Technical Reports Server Aerodynamics Aircraft Aerospace Engineering Aerospace Aeronautic Space Science |
| Content Type | Text |
| Resource Type | Technical Report |