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A Demo of a Dynamic Facial UI for Digital Artists
| Content Provider | Hyper Articles en Ligne (HAL) |
|---|---|
| Author | Bastos, Pedro Alvarez, Xenxo Orvalho, Veronica |
| Copyright Year | 2011 |
| Abstract | Character facial animation is difficult because the face of a character assumes many complex expressions. To achieve convincing visual results for animation, 3D digital artists need to prepare their characters with sophisticated control structures. One of the most important techniques to achieve good facial animation is to use facial control interfaces, also called facial user interfaces, or facial UI’s. But facial UI’s are usually dull and often confusing, with limited user interaction and no flexibility. We developed a concept and a working prototype of a dynamic facial UI inside the Blender [1] open-source software to allow their large community of digital artists to better control and organize the facial animation of a character. Our interactive system is running stable in the latest version of Blender and we started to build a full-face dynamic UI to show its interactive potential in a character’s face. |
| Related Links | https://inria.hal.science/hal-01596977/file/978-3-642-23768-3_30_Chapter.pdf |
| ISBN | 9783642237683 |
| Conference Proceedings | 13th International Conference on Human-Computer Interaction (INTERACT) |
| DOI | 10.1007/978-3-642-23768-3_30 |
| Part | Part IV |
| Issue Number | Part IV |
| Volume Number | LNCS-6949 |
| Language | English |
| Publisher | HAL CCSD Springer |
| Publisher Date | 2011-01-01 |
| Access Restriction | Open |
| Subject Keyword | Adaptive Interfaces Facial Interfaces Facial Rigging and Animation Accessibility and Usability Novel User Interfaces and Interaction Techniques Dynamic Interfaces Digital Artists Computer Science [cs] |
| Content Type | Text |
| Resource Type | Conference Proceedings |
| Subject | Medicine |