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Implicit Boundary Control of Vector Field Based Shape Deformations
| Content Provider | CiteSeerX |
|---|---|
| Author | Funck, Wolfram Von Theisel, Holger Seidel, Hans-Peter |
| Abstract | Abstract. We present a shape deformation approach which preserves volume, prevents self-intersections and allows for exact control of the deformation impact. Volume preservation and prevention of self-intersections are achieved by utilizing the method of Vector Field Based Shape Deformations. This method produces physically plausible deformations efficiently by integrating formally constructed divergence-free vector fields, where the region of influence is described by implicitly defined shapes. We introduce an implicit representation of deformation boundaries, which allows for an exact control of the deformation: By placing the boundaries directly on the shape surface, the user can specify precisely where the shape should be deformed and where not. The simple polygonal representation of the boundaries allows for a GPU implementation, which is able to deform high-resolution meshes in real-time. 1 |
| File Format | |
| Access Restriction | Open |
| Subject Keyword | Vector Field Shape Deformation Implicit Boundary Control Exact Control Deformation Boundary High-resolution Mesh Gpu Implementation Implicit Representation Simple Polygonal Representation Plausible Deformation Shape Surface Shape Deformation Approach Deformation Impact Divergence-free Vector Field Volume Preservation |
| Content Type | Text |
| Resource Type | Article |