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Sketches for Design and Design of Sketches (2003)
| Content Provider | CiteSeerX |
|---|---|
| Author | Stolte, Chris Heiser, Julie Lee, Paul Agrawala, Maneesh Hanrahan, Pat Klingner, Jeff Haymaker, John Phan, Doantam Tversky, Barbara Daniel, Marie-Paule Suwa, Masaki |
| Description | In U. Lindemann (Ed.), Human Behavior in Design: Individuals, Teams, Tools |
| Abstract | Sketches for and by Design It is said, though not without controversy, that what distinguishes design from art is function. Design is for a purpose, usually a human one. As such, design entails both generating ideas and adapting those ideas to intended uses. This occurs iteratively. Form and function. Studying how people go about both these tasks gives insights that can facilitate the design process. Two relevant projects will be described. The first investigates how designers and novices get ideas from sketches and applies those insights to suggestions for promoting generation of ideas. The second seeks to develop computer algorithms for designing individualized visualizations, algorithms that are informed by cognitive design principles. Insights from Sketches Why do designers sketch? The simple answer is that they are designing things that can be seen. But this simple answer underestimates the contributions of sketching to the cognition underlying design. After all, designers could construct things in |
| File Format | |
| Publisher Date | 2003-01-01 |
| Access Restriction | Open |
| Subject Keyword | Human One Computer Algorithm Second Seek Relevant Project Design Entail Design Process Simple Answer Individualized Visualization Cognitive Design Principle Intended Us |
| Content Type | Text |