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A Scalable Holographic Display for Interactive Graphics Applications (2005)
| Content Provider | CiteSeerX |
|---|---|
| Author | Balogh, Tibor Forgács, Tamás Balet, Olivier Bouvier, Eric Bettio, Fabio Gobbetti, Enrico Zanetti, Gianluigi |
| Description | We present a scalable holographic system design targeting multi-user interactive computer graphics applications. The display device is based on back-projection technology and uses a specially arranged array of microdisplays and a holographic screen. The display is driven by DVI streams generated by multiple consumer level graphics boards and decoded in real-time by image processing units that feed the optical modules at high refresh rates. An OpenGL compliant library running on a client PC redefines the OpenGL behavior to multicast graphics commands to server PCs, where they are re-interpreted in order to implement holographic rendering. The feasibility of the approach is demonstrated with a working hardware and software 7.4M pixel prototype driven at 10-15Hz by two DVI |
| File Format | |
| Language | English |
| Publisher Date | 2005-01-01 |
| Publisher Institution | In Proc. IEEE VR 2005 Workshop on Emerging Display Technologies, 2005. CD ROM Proceedings |
| Access Restriction | Open |
| Subject Keyword | Back-projection Technology Dvi Stream Display Device Optical Module Interactive Graphic Application Graphic Command Scalable Holographic System Design Holographic Rendering Holographic Screen Opengl Compliant Library Opengl Behavior Multiple Consumer Level Graphic Board Client Pc High Refresh Rate Pixel Prototype Scalable Holographic Display Arranged Array Multi-user Interactive Computer Graphic Application |
| Content Type | Text |
| Resource Type | Article |