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The signcom system for data-driven animation of interactive virtual signers: methodology and evaluation (2012).
| Content Provider | CiteSeerX |
|---|---|
| Author | Gibet, Sylvie Courty, Nicolas Duarte, Kyle Naour, Thibaut Le |
| Abstract | In this paper we present a multichannel animation system for producing utterances signed in French Sign Language (LSF) by a virtual character. The main challenges of such a system are simultaneously capturing data for the entire body, including the movements of the torso, hands, and face, and developing a data-driven animation engine that takes into account the expressive characteristics of signed languages. Our approach consists of decomposing motion along different channels, representing the body parts that correspond to the linguistic components of signed languages. We show the ability of this animation system to create novel utterances in LSF, and present an evaluation by target users which highlights the importance of the respective body parts in the production of signs. We validate our framework by testing the believability and intelligibility of our virtual signer. |
| File Format | |
| Publisher Date | 2012-01-01 |
| Access Restriction | Open |
| Subject Keyword | Signcom System Interactive Virtual Signer Data-driven Animation Signed Language Animation System Linguistic Component Main Challenge Data-driven Animation Engine Virtual Signer Different Channel Multichannel Animation System Body Part Target User Entire Body Respective Body Part Expressive Characteristic French Sign Language Virtual Character Novel Utterance |
| Content Type | Text |
| Resource Type | Article |