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M.: Texturing fluids
| Content Provider | CiteSeerX |
|---|---|
| Author | Kwatra, Vivek Adalsteinsson, David Kwatra, Nipun Carlson, Mark Lin, Ming |
| Abstract | We present a novel technique for synthesizing textures over dynamically changing fluid surfaces. We transport texture information, i.e. color and local orientation, between fluid free surfaces from one time step to the next. This is accomplished by extending the texture information from the first fluid surface to the 3D fluid domain, advecting this information within the fluid domain using fluid velocity for one time step, and interpolating it back onto the second surface. We then refine the transported texture by performing texture synthesis over the second surface using our “surface texture optimization ” algorithm, which keeps the synthesized texture visually similar to the input texture and temporally coherent with the transported one. We use both image textures as well as displacement textures as example inputs. Image textures can enhance rendering of the fluid by imparting novel realistic appearance to it; whereas displacement textures enable the generation of complex micro-structures on the surface of the fluid that may be very difficult to synthesize using simulation. We demonstrate our novel texture synthesis algorithm on dynamically moving fluid surfaces in several challenging scenarios. 1. |
| File Format | |
| Journal | IEEE Trans. Visualization and Computer Graphics |
| Language | English |
| Access Restriction | Open |
| Subject Keyword | Texturing Fluid Fluid Domain Texture Information Fluid Surface Time Step Displacement Texture Second Surface Transported Texture Fluid Velocity Fluid Free Surface Novel Technique Example Input Novel Realistic Appearance Synthesized Texture Novel Texture Synthesis Algorithm Transported One Surface Texture Optimization Algorithm First Fluid Surface Complex Micro-structures Input Texture Texture Synthesis Several Challenging Scenario Local Orientation Image Texture |
| Content Type | Text |
| Resource Type | Article |