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Easily Adding Animations to Interfaces Using Constraints (1996)
| Content Provider | CiteSeerX |
|---|---|
| Author | Myers, Brad A. Miller, Robert C. Mcdaniel, Rich Ferrency, Alan |
| Description | Adding animation to interfaces is a very difficult task with today's toolkits, even though there are many situations in which it would be useful and effective. The Amulet toolkit contains a new form of animation constraint that allows animations to be added to interfaces extremely easily without changing the logic of the application or the graphical objects themselves. An animation constraint detects changes to the value of the slot to which it is attached, and causes the slot to instead take on a series of values interpolated between the original and new values. The advantage over previous approaches is that animation constraints provide significantly better modularity and reuse. The programmer has independent control over the graphics to be animated, the start and end values of the animation, the path through value space, and the timing of the animation. Animations can be attached to any object, even existing widgets from the toolkit, and any type of value can be animated: scalars, ... |
| File Format | |
| Language | English |
| Publisher Date | 1996-01-01 |
| Publisher Institution | In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST '96 |
| Access Restriction | Open |
| Subject Keyword | New Form Animation Constraint Independent Control New Value End Value Difficult Task Value Space Animation Constraint Detects Change Many Situation Previous Approach Amulet Toolkit |
| Content Type | Text |
| Resource Type | Article |