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General Purpose Z-Buffer CSG Rendering with Consumer Level Hardware (2000)
| Content Provider | CiteSeerX |
|---|---|
| Author | Erhart, Günter Tobler, Robert F. |
| Abstract | Goldfeather et al. [1], [2] introduced an algorithm for rendering Constructive Solid Geometry (CSG) on Z-Buffer hardware that was later improved by Stewart et al. [4] resulting in the Layered Goldfeather algorithm. |
| File Format | |
| Language | English |
| Publisher Date | 2000-01-01 |
| Access Restriction | Open |
| Subject Keyword | General Purpose Z-buffer Csg Consumer Level Hardware Layered Goldfeather Algorithm Z-buffer Hardware Constructive Solid Geometry |
| Content Type | Text |
| Resource Type | Technical Report |