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A tangible game interface using projector-camera systems.
| Content Provider | CiteSeerX |
|---|---|
| Author | Tedjokusumo, Jefry Song, Peng Winkler, Stefan |
| Abstract | Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto a paper board held by the user provides more direct viewing as well as more natural and flexible interaction than bulky HMD’s or monitor-based game interfaces. Homography calibration techniques are used to provide geometrically compensated projections on the board with robustness and accuracy. Key words: Projector-camera systems, projector-based display, interface design, tilt-board, homography calibration, augmented reality, tangible user interface (TUI). 1 |
| File Format | |
| Access Restriction | Open |
| Subject Keyword | Quick Setup Interface Design Tangible User Interface Projector-camera System Compensated Projection Tangible Game Interface Homography Calibration Economic Design Direct Viewing Flexible Interaction Bulky Hmd Paper Board Monitor-based Game Interface Homography Calibration Technique Projector-based Display Key Word |
| Content Type | Text |