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Fast rendering of irregular grids (2007).
| Content Provider | CiteSeerX |
|---|---|
| Author | Silva, Claudio T. |
| Abstract | We propose a fast algorithm for rendering general irregular grids. Our method uses a sweep-plane approach to accelerate ray casting, and can handle disconnected and nonconvex (even with holes) unstructured irregular grids with a rendering cost that decreases as the “disconnectedness” decreases. The algorithm is carefully tailored to exploit spatial coherence even if the image resolution differs substantially from the object space resolution. In this paper, we establish the practicality of our method through experimental results based on our implementation, and we also provide theoretical results, both lower and upper bounds, on the complexity of ray casting of irregular grids. |
| File Format | |
| Publisher Date | 2007-01-01 |
| Access Restriction | Open |
| Subject Keyword | Object Space Resolution Fast Algorithm Sweep-plane Approach Fast Rendering Ray Casting Image Resolution Differs Theoretical Result General Irregular Grid Upper Bound Spatial Coherence Experimental Result Irregular Grid |
| Content Type | Text |