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G.: Distributing RePast agent-based simulations with HLA (2004)
| Content Provider | CiteSeerX |
|---|---|
| Author | Minson, R. Theodoropoulos, G. K. |
| Description | In: Proceedings of the 2004 European Simulation Interoperability Workshop, Edinburgh, Simulation Interoperability Standards Organisation and Society for Computer Simulation International |
| Abstract | Large, experimental Multi-Agent System (MAS) simulations are highly demanding tasks, both computationally and developmentally. Agent-toolkits provide reliable templates for the design of even the largest MAS simulations, without offering a solution to computational limitations. Conversely, Distributed Simulation architectures offer performance benefits but the introduction of parallel logic can complicate the design process significantly. The motivations of distribution are not limited to this question of processing power. True interoperation of sequential agent-simulation platforms would allow agents designed using different toolkits to transparently interact in common abstract domains. This paper discusses the design and implementation of a system capable of harnessing the computational power of a distributed simulation infrastructure with the design efficiency of an agent-toolkit. The system permits integration, through an HLA federation, of multiple instances of the Java-based lightweight-agent simulation toolkit RePast. The paper defines abstractly the engineering process necessary in creating such middleware, and reports on the experience in the specific case of the RePast toolkit. The paper also presents performance results that illustrate that significant speedup can be achieved through the integration of RePast with HLA. KEY WORDS: Distributed Simulation, Multi-Agent Simulation 1. |
| File Format | |
| Publisher Date | 2004-01-01 |
| Access Restriction | Open |
| Subject Keyword | Specific Case Computational Limitation Multi-agent Simulation Computational Power Distributed Simulation Infrastructure Parallel Logic Distributed Simulation Engineering Process True Interoperation Design Process Multiple Instance Sequential Agent-simulation Platform Experimental Multi-agent System Hla Federation Repast Toolkit Performance Result Reliable Template Repast Agent-based Simulation Common Abstract Domain Significant Speedup Ma Simulation Performance Benefit Java-based Lightweight-agent Simulation Toolkit Repast Different Toolkits Design Efficiency |
| Content Type | Text |
| Resource Type | Proceeding |