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Designing for mobile devices: requirements, low-fi prototyping and evaluation.
| Content Provider | CiteSeerX |
|---|---|
| Author | Carriço, Luís Sá, Marco De |
| Abstract | Abstract. This paper describes the design process of a set of ubiquitous applications for critical scenarios (e.g., psychotherapy and education). Accordingly, we address the problems that occurred on the various design stages, particularly those that pertain to the mobility and ubiquity of the devices. Regarding these, we detail the various solutions that were adopted along the way, particularly on the data gathering and requirements ’ assessment, prototyping and evaluation stages. We introduce a set of dimensions to the concept of context and how it is utilized on the design of mobile applications. We describe new prototyping techniques and explain how they improve usability evaluation. Overall, we aim to share the learnt lessons and how they can be used in mobile application’s design. |
| File Format | |
| Access Restriction | Open |
| Subject Keyword | Requirement Assessment Mobile Application Design Ubiquitous Application Usability Evaluation Various Solution Learnt Lesson Various Design Stage Low-fi Prototyping Mobile Application Data Gathering Critical Scenario Design Process Mobile Device Evaluation Stage |
| Content Type | Text |
| Resource Type | Article |