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Rts games as test–bed for real–time ai research abstract.
| Content Provider | CiteSeerX |
|---|---|
| Author | Buro, Michael Furtak, Timothy |
| Abstract | This article motivates AI research in the area of real–time strategy (RTS) games and describes the road–map and the current status of the ORTS project whose goals are to implement an RTS game programming environment and to build AI systems that eventually can outperform human experts in this popular and challenging domain. Key words: Real–time AI, Simulation, Multi–Player Games 1 |
| File Format | |
| Access Restriction | Open |
| Subject Keyword | Ai System Orts Project Multi Player Rts Game Test Bed Road Map Real Time Ai Research Abstract Human Expert Real Time Ai Current Status Ai Research Real Time Strategy Key Word |
| Content Type | Text |
| Resource Type | Article |